Fairy Tail: The 4th Generation

● ARCHIVED · READ-ONLY
Started by Jericho Swain 20 posts View original ↗
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    Synopses


    With all members of the Magic Councel dead, Tartarus was able to activate the magical weapon code named F.A.C.E. With it's ability to absorb all magic from very land itself, Tartarus was unstoppable. One by one each guild fell to the hands of Tartarus. The era of  wizards quickly came to an end and following was the era of Demons. A new world has been created from the ashes of the old. Join the next generation of Fairy Tail as they fight and defend using the power conjured from Family.

     

    Additional Information
     

    This is my very first game and with this being my first game, I am not perfect so please tell me if I missed someone/thing in the Credits. I purposely made this game for friends and family to play but I though maybe I would share it with the RPG Maker community. I may continue the story if people are reallllllllly asking for it :D  Please play and give me thoughts on the game in the comment section below. Thank You for your time. This is only a fan made game and is not for sale or anything. All rights go to their original owners.

     

     

    Characters
     

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    ChamengA descendant of the             

    Dragon Slayers,  he value his friends more 

    than his life and has a taste for fire.

     

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    KiaA young girl with the power to control all elements.

    She has mastered the Lost Magic: Elementalist.

     

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    JacksonHe was once part of the Fiore Royal Military. He uses

    Light God Slayer magic with the purpose to defend.

     

     

    Gameplay

     

    • Standard Dungeon Instance
    • RPG with Buttion Press
    • No Random Battles
    • Fantasy
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    Screenshots
     

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    Helpful Tips:
    • When running on high specs PC please use the Full Screen Option located in the Options by pressing F1 and restart the game otherwise please press F5 for Full Screen Mode if preferred.
    • When executing a Normal Attack, press the button that appears to do more damage. Press the button that appears to reduce incoming damage.

    Credits

    Story:
     ​
    Jericho Swain
     ​
    Graphics:
     ​
    Enterbrain
    Funimation
    Fairy Tail
    aweryn
    Masrter-Pixel
    Children of Mana
    Greenraven
    Adiktuzmiko
    Celianna
    Chaos Avian
    Joel Steudler
    Kairi Sawler
    Linarea
    PVGames
    Quigon
    RavenTDA
    Sharm
    Thalzon
    Division Heaven
    VexedEnigma
    SD-Arius
    MadaraPeinKyuuby
    Noctis
    Chrono Strife
    BlazBlue
    G.o.D. .
    Casper Gaming
    Pentagonbuddy
    Puella Magi Madoka Magica
    ARC SYSTEM WORKS
    Ragnorak Online
     ​
    Scripts:
     ​
    Atelier-Rgss
    Archeia
    Yami
    Yanfly
    Galv's
    MOG
    KilloZapit
    Zeus81
    Division Heaven
    Enterbrain
    rhyme
    Raizen
     ​
    Music:
     ​
    Square Enix
    NIS America
    mjomusic
    Fairy Tail
    Final Fantasy
    Yamai
    Legend of Dragoon
    Kill La Kill
    Enterbrain
    Puella Magi Madoka Magica
    Air
    BlazBlue
    ARC SYSTEM WORKS
    Another Infinity ft. Mayumi Morinaga
    Tomorrows
    Pokemon
    MeAndMyMuse
    Naruto
    Disgaea
    Chelsea Lankes-Let Love Be
     

    Download
     

     

  2. Great, this is awesome. I like fairy tail and this fan game is super!
  3. Can't really call this Fairy Tail if it is mixed with a lot of other universe anime's like Puella Magical Girl Madoka, Blazblue, Disgaea and others (That I can't remember).

    Be careful though, Non-commercial or not you need to watch out when using resources from big companies without their permission or else you might come to some trouble if they decide to take action.

    But in any case, congrats in completing your 1st game.
  4. Looks interesting. I'll check it out when I get some free time (maybe this weekend).
  5. I love fairy tail and this game looks awesome :)

    I will definitely try this out. Great job!  BD
  6. More pleaseeeeeee !
  7. This game and the music is very good.So thanks for this so far.

    But does this game ends for now already when i have defeated Jackson on the airship ?
  8. Google Chrome says the file is malicious. Please re-upload, as I am not wanting to risk turning warnings off. Thanks!
  9. Looks good, seems full of rips though. :(
  10. @Ordinary Hotdog

    I will check the upload again Thanks for the info!

    @Endr. Adiktuzmiko

    Yup it is full of rips tho because this was for fun and I did have a lot of fun with this since this Game IS my first game. In the future I will make it more "original" to me :D . I am already planning.

    @rpggamer + everyone who played this game

    Sadly I did not want it to end like that but school was starting again and I didn't want to lose focus (on school). I originally planned for more as you can see by the end of the game. Like I told to the post above I am planning on my days and hours off school. :D But I'm glad you (plus everyone else who played this game) liked it :D means a lot to me. I like support :D
  11. Hey, you have a good mapping sense even it's your first game. Gotta try this out.

    *added to 'soon to be played' playlist*
  12. When I saw laharl I had to download this.  I will tell you what I think after I play it.
  13. Just curious, which graphics of mine did you use? Pretty rare to see my nme, especially on graphics. :)
  14. @Engr. Adiktuzmiko

    I don't remember exactly what graphic of yours did I use but I did use one or more of your graphics from the Resource Staff Releases.
  15. Can everyone download the game without a msg saying that the file is malicious ? Cuz its not malicious I promise I didnt put anything nasty in it :D
  16. I downloaded it fine.

    I loved the game, how long until you update it?  That was really short.
  17. The antivirus utilities deem it malicious due to Reputation. You're unknown to them and there were only few downloads, so they are being extra cautious.

    I enjoyed the game, but it's only a demo. When will it be finished?
  18. Ordinary Hotdog said:
    Google Chrome says the file is malicious. Please re-upload, as I am not wanting to risk turning warnings off. Thanks!
    @Ordinary Hotdog, a few browers and security systems automatically tell you a download is bad for your computer if there are NOT A LOT OF DOWNLOADS from that game.

    I automatically tell the system to ignore or just keep it. SO FAR I have not had any problems with a virus from this or its sister sites.
  19. Sorry guys I'm working on the next part its just that school is getting tough and I haven't been able to work on the next part as much as I would like to. But its coming!
  20. Sat through and beat this in one sitting and it was fantastic!  Figure I'll give out some feedback for the game:

    So first the good stuff:

    Spoiler
    Story: Story story story! Yay! Not for a second did I feel like it was out of place or that the battles were forced.

    Cutscenes: Use of cutscenes made the game feel like there was something going on outside the main characters. They were also pretty spiffy (see above ^^)

    No random combat: I'm bat dumping crazy about random combat, so thank the lord it wasn't there =D

    Quick combats: Regular monsters died quickly without much resistance so the bosses stood out and it didn't feel grindy

    Nice Level progression: I didn't feel like I had to backtrack and kill anything for levels or gear to succeed.

    Relevant Music: It set the tone nicely, though I'm not much of an artist in this area..

    Character emotions: Appropriate use of portraits to convey emotional context really sold me on the characters.

    Nifty battle trigger system: I liked the button press before hit to increase damage or reduce damage. It kept things interesting, if a bit difficult to use.

    Interesting map design: The bridge creating switches were a nice touch to the sewer level and the villages felt homey and quaint.

    Battle Art: I like seeing my characters do stuff.
    The stuff that bothered me:

    Spoiler
    Duplicate Skills: Elemental systems (fire, earth, etc) cause uninformed decisions in skill selection when vulnerabilities are not readily apparent. And when vulnerabilites or resistances exist, that spell just becomes chosen or avoided repeatedly after it is discovered.

    Battles lacked strategy: Other than the slime battle, it didn't feel like there was anything to do differently, other than hit them for more damage than they did to my party. The hitbox system did help relieve this feeling a bit though.
    Suggestion:

    Spoiler
    As far as elemental skills are concerned, there should be some interaction between them (combo), some way to analyze the opponent, or simply tie all elemental damage to one source. Ie. All spells are fire, earth, or just 'magic'. More interesting boss battles would be nice, but since that's not very specific I probably shouldn't call it a suggestion XD.
    Anyhoo, again, this game was lots of fun! And don't worry about when/if you put out your next release. People need to be patient ^^