What I'm trying to do is very simple... However, it seems that actually DOING it is incredibly difficult. One of the characters in my game grows differently than the others, gaining evasion, critical, hit, all sorts of ex-parameters throughout the course of the game. The problem with this, is that there doesn't appear to be any way to do this that I can see. I've tried using a variable $game_actors[x].eva=$game_variables[n], no dice. $game_actors[2].eva+=# doesn't work, nor does something like $game_actors[x].add_xparam(1, 0.05). I'm running out of ideas here. What the heck can I do?
EX-Parameter modifying via events/script call?
● ARCHIVED · READ-ONLY
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x and s params are modified via features so to do this, you'd probably wanna get Shaz' Dynamic Features script
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Oh god, this looks like it'll work perfectly. Thank you for guiding me in the right direction, I can finally get started on my project again!
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