Events happening at the wrong time!

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Started by MaryGaryQUIETcontrary 10 posts View original ↗
  1. I'm trying to make a scene like the one where Ib meets Garry, but all the sprite movements happen after the text. What happened? I'm sure I used the switches right! 

    Further, the sound effects I uploaded won't work. They're suppose to be for ME and SE, and they're WAV and MP3 format. And they still won't work!

    Also, the movie I uploaded and played in the game stops in the middle when it shouldn't (though it is kinda comical where it's like the suspense is building up and CLICK! the door is unlocked ;P)

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  2. It would help to know what events and what pages those are -- post the ENTIRE event window. Do you need ALL of those conditions checked? It will only activate if ALL are met. If you can, it's better to simplify it. But your problem is probably that you're using autorun instead of parallel process, so it won't run until the text is done. Try changing that and it might work.
  3. er.....i might have to post a video explaining my problem....
  4. Most probably your problem is caused by wrong event pages being active - and the priority of the pages depends on the page numbering, which is the vital part that you cropped out of your screenshots.


    A video will not help in explaining your problem - we need to see the full event data to check for errors, because all event commands only work when they are triggered by page activation and page processing. And if they trigger at the wrong moment, that means that they received their triggers at the wrong moment. And that is only by specific command, it doesn't happen at random.


    Please post the full screenshots, and we'll be able to tell you where you placed the wrong commands
  5. Okay. I'll retake the pictures. I kinda togged with them shortly after i posted this topic and it seems to work a LITTLE better, but not much...
  6. Okay here you go.... ;_;

    Also, I can't get an NPC to move a block. Help?

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  7. In EV002 you keep setting self switch A, but it isn't used for anything. Did you mean for that to be a regular switch? If not, why is it there? And what is the purpose of self switch B, since nothing is happening on either of those pages?
  8. I think you mixed up what the triggers are - you have several events without sprite and priority below character that have their content triggered by action button.


    That means the player has to stand on the position of the event AND press the action button to trigger that event - but how should the player know that there is something to trigger, if you have no sprite graphic (this makes the event invisible)?


    Another thing are the pages with multiple conditions: to trigger those pages, ALL conditions have to be met. Is that alway the case?


    And what are the pages 2 and 4 of event 003? especially page four is important to see what that event does, because higher number = higher priority.
  9. Thanks!

    Also, how do you make it look like an NPC is pushing an object?
  10. Please post unrelated questions in new threads.


    Is this one resolved now?