
Nothing special so far. But after the event is done walking the animation stays as seen here:

Note that, this is a walking frame... That should not be displayed while standing still.
So I created a new project and did the exact same steps. Now it gave me the proper standing frame after the moveroute completed:

So I thought that I had a bad script in my project. But I couldn't find a problem anywhere. So I copy-pasted the event from the test project into my own project. The events are now EXACTLY the same (aside from the event_id and location on the map) as the one from my own project. But to my surprise the copy-pasted event works properly while the event that I created from scratch in my own project still bugged.
How is this even possible? What did I do wrong? How can two identical events behave differently?
Version that I use:
Spoiler
RM Ace Version: 1.02a
Ruby Version 1.9.2
Scintilla Version 2.22
libogg Version 1.2.2
libvorbis Version 1.3.2
libtheora Version 1.1.1
libtheoraplayer Version 1.0
Ruby Version 1.9.2
Scintilla Version 2.22
libogg Version 1.2.2
libvorbis Version 1.3.2
libtheora Version 1.1.1
libtheoraplayer Version 1.0