So I have a number of events in game that work by making calls to Common Events, but for some reason their sprites always seem to turn invisible while the Common Event runs.
Example
Every save-point I have works by calling a Common event called "Save" which displays some text and then opens the save menu. While the text is displayed the save-point sprite disappears, then reappears once the save menu is closed.
How do I fix this?
Event Sprites disappearing while running Common Events.
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Like to know that too... I have a similar issue
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Are the sprites object sprites and it's simply that "talking" to it turns the sprite to an empty frame?
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Check your sprite's spritesheet. By default a sprite will, upon trigger, turn towards the player. Meaning if you have three of the four directions empty, it will result in the disappearance. The event will then reappear after the event finishes, because after it finishes, it turns back to its original direction.
If this is the issue, checking direction fix will solve the problem. -
unless you have a problem with your event sprite like said above, this cannot happen in default - which means that if your sprite is correct, you added a plugin that made that function into the game.