As far as i can tell there is no where that i have put for the spite to change at this point.
Before you walk up to the event it is on auto run and during this the sprite changes 3 times as it is to simulate a injured falling motion.
once i walk up to the event i want it to remain and the last spite as the conversation takes place. but as soon as it activates it changes to
a different character sprite altogether.
screenshots attached...


