Event option to change battle text speed

● ARCHIVED · READ-ONLY
Started by blackberry-chan 4 posts View original ↗
  1. The default battle text speed is very quick, so, on the advice I found via a Google search, I have changed line 195 in Window_BattleLog to return 40 rather than 20.  This is great!  It makes the battle text much more readable.  However...

    I find that the more battles the player has been through, the more easily zie recognizes at a glance what the battle text is saying and the less need there is for the battle text to be slowed down.  At the beginning of the game, super quick battle text is annoying because it's difficult to read; later in the game, slower battle text is annoying because the player has gotten better at reading it quickly and it therefore slows the battle unnecessarily.  And for some players, depending on individual reading speeds, it might be annoyingly quick or annoyingly slow at either setting throughout the entire game.

    Therefore, I would like to give the player the option to change the battle text speed.  I would like to do this in an event (the player character is talking to the battle master, and there are a number of conversational options regarding battle), using Show Choices to give options Fast, Medium, and Slow, probably corresponding to 20, 40, and 60 in the script line mentioned above.

    How can I do this?
  2. You can change the numeric value to $game_variables[x]. Where x= the variable that will be used to set the speed. In the event with the battle master just have the player select slow, normal, fast and change the value of variable x to 60, 40, 20 respectively.
  3. dinhbat3, that works perfectly.  Absolutely wonderful!  Thank you so very much for your help!
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.


    Next time you're asking for help with a script change, please post in the RGSSx Script Support forum.