Event Broken

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Started by Sampson1414 4 posts View original ↗
  1. Hi, so I have created an event to make it so that when spoken to and you have a certain quest it completes and moves on to the next set of dialogue using labels but for some reason it skips to the choice after the dialogue, can anyone take a look at it and help?

    Game.rar
  2. Instead of uploading an entire game, it would have been easier to upload screenshots of the event pages.


    Why are you using labels for this? Usually you should use multiple pages and switches/self-switches to go between such story stages.
  3. the label is on a different page but I don't want the conversation to have to end first before moving to the second page.
  4. go to label works only on a single page - you can't go to a label that is on a different page