Hey, I'm currently making a wordmap and want specific enemies to spawn in the forest, so I marked all the forest tiles with a "7"-area and set the enemy only to spawn in that area. So far so good but when I enter the area it triggers a common event I made for a detailed item description. Can anybody help me?
MRColourblock
Entering an area problem
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then you have also added a script that triggers comon events based on region codes - you have to change the settings of that script to prevent that.
It has to be a script because by default the region IDs cannot call common events.
(it might be a parallel process event checking for region-ID as well, but it has to be something you added into the project, even if you don't remember doing so) -
Well thanks, I figured it out and fixed the problem (sorry i forgot this thread). This can be closed now :)
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