Enemy Resurrection

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Started by Kotaro 3 posts View original ↗
  1. So I want to have a boss fight in which the boss has a few minions, and if the minions die, he can revive them. If I just give him a skill to do that though, he ends up randomly using it even before any of his minions fall.

    I found this archived thread on the topic, and it says that conditions can be set up under the Troop in order to fix this, but I can't figure out how to set that up. Could someone please help me with this?
  2. There's a contition page in troop database. Just choose the enemy and select the minion's name and put hp below 0% , then in the command page, put force action command(tab 3) with action subject is enemy(the boss) and use the revives skill, and the target is the enemy index(minion index). Hope this helps.
  3. BoluBolu said:
    There's a contition page in troop database. Just choose the enemy and select the minion's name and put hp below 0% , then in the command page, put force action command(tab 3) with action subject is enemy(the boss) and use the revives skill, and the target is the enemy index(minion index). Hope this helps.
    Thank you. I'm going to test this now.

    EDIT: It works!