Enemy healing itself?

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Started by Koi 6 posts View original ↗
  1. I was wondering, is there a way to make a skill where the enemy heals itself?
  2. Yes.  Any Healing skill which recovers HP will apply to the enemy or all enemies if the enemy uses the skill.

    To use it:  edit the Troop display for the enemy you want to heal itself.  Then, use the condition which checks the percentage of enemy HP, and have the enemy use the Healing skill when the HP drops to the desired percentage.  This will prevent the enemy from wasting a turn healing itself if it doesn't need to heal itself.
  3. Ooh, thank you. But... is there a way to make a move that steals energy?
  4. If you're talking about MP, just make the damage to "MP Drain"
  5. There is also the Attack Element called "Absorb."  I've never used it, but I think that takes HP from the player and gives them to the opponent.  
  6. Aaaah! Yes! It works! Thank you so much.