Hey , I'm new here
I want to ask some question about an event at the enemy
I want that when enemy was killed, it would be disappear, but if I re-enter the map, the enemy will appear again
I've been confused with this
I've been use switch self, that after enemy killed it will be blank graphic and no event
But after i re-enter the map, the enemy wasn't appear again
Could anyone tell how to made this working
I'm sorry of my english bad
Thank you before
Enemy disappear and appear
● ARCHIVED · READ-ONLY
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A self switch is permanent - if you leave the map and come back again, the self switch would still be on.
What you want to do is use the Erase Event command, and get rid of the extra page and the self switch. After the battle, the event will be erased (the enemy will disappear) until the map is reloaded (by leaving it and returning). Then the event will reappear.
So ... Erase Event = temporary (until the map is reloaded); Switches & Self Switches = permanent (or until you turn them off again). -
So it means
1.I just make one page for the event without switch
After battle than I do insert erase event
Or
2. I use switch then at the second page i do erase event
Which one ? -
The first.
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I did say "get rid of the extra page and the self switch" ;)
Code:Battle ProcessingErase Event