Enemies help~

● ARCHIVED · READ-ONLY
Started by avivg666 5 posts View original ↗
  1. So I created a new event on the map and placed the Evil coated guy, I've put a dialog  between the actor and the coated person and now I want to engage  them into a fight only problem is I cant find a way to make the coated filgure fight its limited only to enemies...is there a way? Im a newbie so its okay to judge qq
  2. Are you having trouble starting a battle or making the cloaked man appear in battle?

    If you want to start a battle use battle processing under the event commands after the dialog finishes.

    If you want a masked man to appear in battle you'd have to import an image then add him under troops.
  3. Phoenixmaster said:
    Are you having trouble starting a battle or making the cloaked man appear in battle?

    If you want to start a battle use battle processing under the event commands after the dialog finishes.

    If you want a masked man to appear in battle you'd have to import an image then add him under troops.
    Do I add the picture that shows all of his sides? that includes more images or the face potrait? 
  4. just an enemy image
  5. Please explain more carefully what you are trying to do, and what you are having trouble with.


    Yes, battles only happen with enemies. If you have an NPC who you want to battle with, you have to set them up as an enemy, then you have to create a troop and add the enemy to the troop. Then in your event, use the Battle Processing command to initiate the battle. You will also have to create a battler sprite for your enemy. By default this is just a single image with the enemy facing the correct direction. However, if you are using battle scripts that animate enemies, you'll have to put the whole NPC's spritesheet (just a single one, not a set of 8 grouped together) into the Battlers folder as well.