So, for my game I am trying to create an ability called "Fire Trance" that will increase the caster's Fire elemental damage by 25% while also increasing his Water elemental vulnerability by 25%.
I seem to be able to increase/decrease the players vulnerability to elemental attacks but can't find a way to increase/decrease their damage with elements, so I was wondering if anyone knew of a script for VX Ace
that would allow me to create buffs/debuffs to elemental damage or efficiency. If there hasn't been one made yet, I'd love to request one.
Thanks!
Elemental damage buff/debuff
● ARCHIVED · READ-ONLY
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Craze's script asylum also has an Elemental Booster that can add bonus damage, hit rate, critical or even Evasion to certain elements.
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Awesome guys. Victor, I love your scripts :)