Elemental damage buff/debuff

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Started by Castern 4 posts View original ↗
  1. So, for my game I am trying to create an ability called "Fire Trance" that will increase the caster's Fire elemental damage by 25% while also increasing his Water elemental vulnerability by 25%.

    I seem to be able to increase/decrease the players vulnerability to elemental attacks but can't find a way to increase/decrease their damage with elements, so I was wondering if anyone knew of a script for VX Ace

    that would allow me to create buffs/debuffs to elemental damage or efficiency. If there hasn't been one made yet, I'd love to request one.

    Thanks!
  2. Craze's script asylum also has an Elemental Booster that can add bonus damage, hit rate, critical or even Evasion to certain elements.
  3. Awesome guys. Victor, I love your scripts :)