Dynamic Features and Effects

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Started by Garryl 6 posts View original ↗
  1. Dynamic Features and Effects
    These scripts are designed to provide variable features and effects. Want a suit of armor that provides immunity to fire while burning, or a berserker rage state that increases attack power the lower your HP is? How about a skill that applies poison more often when the user is poisoned as well? This and more is made possible by these scripts.
     
    Instructions
    Instructions are in the scripts themselves. Dynamic Features/Effects Loader Defaults scripts are optional, and provide user-friendly methods of defining dynamic features and dynamic effects via note tags.
     
    Dependencies
    Both of these scripts require the Loader module.
     
    Source Code
    Dynamic Effects: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Dynamic%20Effects
    Dynamic Features: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Dynamic%20Features
    Loader: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Loader
     
    Note
    I originally wrote dynamic features as part of my Power Features script. Needless to say, the two aren't compatible.
  2. This will be fun ... I don't suppose you would consider renaming your scripts?  I already have Ace scripts called Dynamic Features and Dynamic Effects.  Having different scripts with the same names (maybe with different purposes?) is definitely going to cause confusion.
  3. If you have a suggestion for another name that is as or more appropriate and isn't already used by another popular script in the community, I could probably be convinced to rename it.
  4. Yeah, Thesaurus isn't coming up with much in the way of synonyms, is it?

    The best I can come up with is Changing or Flexible (of Flexi- for short) - if none of those appeal, let's leave it and see how it goes :)
  5. FEEDBACK from an intermediate user:   The Ace list has become so tastefully exhaustive at this point that I do not feel like multiple scripts with the same title are going to be an issue ;)     

    As for those who may be searching through these scripts or cataloging them, I recommend keeping them organized first by author and then title.  This also makes it easier to regulate legal terms of each script since most authors have the same set of terms for all their scripts.  (Noting an exception would not be hard.)

    As for popularity, everyone everywhere knows who Shaz is, hehe, any script baring that name will retain overall popularity  :D
  6. Not if another one is better ;)