Dragonward

● ARCHIVED · READ-ONLY
Started by Lantiz 19 posts View original ↗
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    Sinopsis
    Dragonward is a retro-inspired arcade game with focus on resource management. Made with RPG Maker MV, featuring a simple yet beautiful 4 colors pixel art and remarcable chiptune music.

    You're a newbie traveler on the road to the dragon's nest. Your objective is to slay the dragon, save the realm and, of course, become The Dragon Slayer! Sorry no ladies in distress here.




    Gameplay
    During the journey you will:
    • Walk a lot;
    • Fight fearsome monsters;
    • Live odd events;
    • Make choices to survive;
    • Save money for the lunch;
      • Or lose it on a dice game
    • Cook on the firepit;
    • Venture in dangerous dungeons;
    • Walk more;
    • Step over deadly traps;
    • Collect mysterious writings;
    • Get stronger;
    • Take some rides with experient people;
    • Beat a fearsome dragon.
    Or you'll just die on the first stage.
    It also features an offline score board, so you can compete with the grandpa!


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    Check it out on itch.io

    You can also follow my work on Twitter.



    See you, space cowboy traveler!
  2. @Lantiz Just fyi, we do have a section for commercial releases. I've approved this here for now, since you don't seem to have a download for it yet. But once you have it set up for purchase, you'll need to create a topic over there. :)
  3. @mlogan It's exactly how you just said, the game is not yet finished.
    When the time come I'll do it the right way.
    Thank you, sir ms. @mlogan!
  4. Lantiz said:
    Thank you, sir!

    (Ahem) 'Sir' is a she.
  5. Looks very nice!
    I like the old timey feel.
  6. Your pixel art is very balanced, I like the style.
  7. @Kes Oh yeah? Didn't notice, thanks for telling me. I'm sorry @mlogan.
    @Fasoldgames Thanks, I'm glad you like it.
    @Artificer The art is from a guy/girl named Jerom from another resources site (linked at OP). But thanks!

    I hope I can finish it soon.
  8. Still fixing and balancing.
    If you like arcade games and want to try this one, send me a message [:
  9. Style is pretty interesting. You know yet how in the end you're going to price it?
  10. Yes, it's going to be really cheap as it's a fairly simple game.
    The key is replay value.
  11. I got a really good help on testing, but I'm still looking for testers.
    If you'd like to test it, send me a PM. [:
  12. The game is almost ready for launch, just running some more tests to make sure everything is ok.
    Also I'm waiting for a trailer to be done :D
  13. Moving to Commercial Releases.

    :)
  14. @mlogan Thank you! [:
  15. Updated:
    • Decresed gold sound effect volume;
    • Fixed some typographical errors
  16. Updated with fixes for file permission issues.
  17. Hey guys, I'm updating to tell you that Dragonward will be on Steam!
    Check it out here.

    Also, here's the release trailer:

  18. That's it guys!
    Dragonward is out on Steam right now! :D
  19. Dragonward is now own its 1.10 version and here is what changed in the last update:

    Removals
    • Removed the NPCs to return to the previous visited maps.

    Changes
    • Changed the window mode text on the options menu;
    • Changed the dragon battle to be more strategic;
    • Changed dungeon icons for propper dungeons instead of a stairway;
    • Changed dungeon shop NPCs visuals;
    • Improved NPCs dialogs;
    • Improved items descriptions;
    • Improved help messages;
    • Improved shop interface.

    Additions
    • Added coin sound effect to the shop dialog;
    • Added sell option to the (new) shop screen;
    • Added victory fanfare.

    Enhanced random events
    • More varied outcomes;
    • Balanced items and gold rewards;
    • They now takes into account the player's resources;
    • Added numbers for amount of resources won or lost;
    • Removed redundant information.

    That's it!
    I hope you have fun.

    Spoiler
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