DoubleX RMVXA Reverse Input

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Started by DoubleX 1 posts View original ↗
  1. DoubleX RMVXA Reverse Input  v1.00a​
    by DoubleX​

    Introduction

    Lets users set states reversing inputs in related actors' skill lists

    Spoiler
    #------------------------------------------------------------------------------|# * Actor/Class/Equip/State Notetags:(their noteboxes in the database) |# - <reverse input> |# To make a battler's skill list to receive reversed inputs, put the above |# notetag into the related actor's, class's, equip's, or state's notebox in |# the database. |#------------------------------------------------------------------------------|#==============================================================================|# ** You only need to edit this part as it's about what this script does |#------------------------------------------------------------------------------|module DoubleX_RMVXA module Reverse_Input # REVERSE_DIRECTIONAL, default = true # Directional inputs won't be reversed if REVERSE_DIRECTIONAL is false REVERSE_DIRECTIONAL = true # REVERSE_PAGE_CHANGE, default = true # Page up and down inputs won't be reversed if REVERSE_PAGE_CHANGE is false REVERSE_PAGE_CHANGE = true # REVERSE_CONFIRM_CANCEL, default = true # Confirm and cancel inputs won't be reversed if REVERSE_CONFIRM_CANCEL is # false REVERSE_CONFIRM_CANCEL = true end # Reverse_Inputend # DoubleX_RMVXA#==============================================================================|
    Features

    Use of notetags(requires knowledge of notetag usage) to allow actors skill lists to use reversed inputs

    How to use

    Open the script editor and put this script into an open slot between Materials and Main. Save to take effect.

    FAQ

    None

    Credit and Thanks

    DoubleX(Giving me credit is completely optional)

    No terms of use other than not claiming this script as created by anyone except DoubleX or his alias

    Compatibility

    Aliased method:

    - load_database under module DataManager

    - cursor_down, cursor_up, cursor_right, cursor_left, cursor_pagedown, cursor_pageup, call_ok_handler and call_cancel_handler under class Window_SkillList

    Changelog

    v1.00a (GMT 0900 24-9-2014):
     - 1st version of this script finished

    (DoubleX)Reverse Input v1.00a.txt