Is it possible to make an ability hit X amount of times and have one set cost, automatically without scripitng?
Think of Pokemon Pin-Missile.
Double Hit ability
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Try setting NO. Of Hits
Set the number of the damage and that would deal the same amount of damage you inserted ×2 (if you set NO. of hits to 2) -
Im not sure if you meant in formula-- but it is not working
Edit: error is tCONSTANT expecting $end , then i added that and it did not work. -
he never said in the formula - the number of hits is a database option in the skill tabsIm not sure if you meant in formula-- but it is not working
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Got it, was "repeats" for some reason I has tried that once before and it didnt work, but it is now thank you two!
Close dis isssshhhhh