I'm making a survival horror and want to make it so when you enter a door a sound plays then when your put into another room
another sound plays. Like in silent hill.
Door sounds
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This can be done through eventing. It should look something like this:
Play SE: Sound1
Transfer Player: New Room
Play SE: Sound2
A Wait command may be needed too after the transfer. -
Oh, I thought it was gonna be more complicated then thatThis can be done through eventing. It should look something like this:
Play SE: Sound1
Transfer Player: New Room
Play SE: Sound2
A Wait command may be needed too after the transfer.