Door sounds

● ARCHIVED · READ-ONLY
Started by Pauzh_ 3 posts View original ↗
  1. I'm making a survival horror and want to make it so when you enter a door a sound plays then when your put into another room
    another sound plays. Like in silent hill.
  2. This can be done through eventing. It should look something like this:

    Play SE: Sound1
    Transfer Player: New Room
    Play SE: Sound2

    A Wait command may be needed too after the transfer.
  3. shockra said:
    This can be done through eventing. It should look something like this:

    Play SE: Sound1
    Transfer Player: New Room
    Play SE: Sound2

    A Wait command may be needed too after the transfer.
    Oh, I thought it was gonna be more complicated then that