Disable pulsating menu items

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Started by timothyja 4 posts View original ↗
  1. Hi all,

    I'm trying to stop the menu items at the title screen from pulsating when they are the currently highlighted option. I just want to hightlight the selection without the brightness pulsating. Does anyone know how to stop this?
  2. Moving to RGSSx Script Support


    Behaviour of menus is handled via scripts. I'm not sure if this can be changed the way you are asking, as the classes that handle the window display (including selection display) are not available to edit.


    Anyone wanting to take a shot at this ... the request is for RMXP, not Ace.
  3. Thanks for replying. Yeah I though it might not be possible. Anyway I've worked around the issue creating three static images and using a cut down version of this script: http://www.atelier-rgss.com/RGSS/Menu/XP_Menu11.html

    It help solved another problem of my game needing a custom font to be installed also. Thanks again for the reply.
  4. A workaround could've been just not calling Window#update (that method is responsible for the pause graphic and blinking). But I'm not sure if it's that simple as it sounds and you've already solved it in a different way.