Direction Based Line of Sight?

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Started by link491 3 posts View original ↗
  1. Hey all, back in the day of RMVXA, there was a tutorial going around that showed you how to create an event that would have a basic line of sight. The way it worked essentially was it would check your direction then use a script call to see if your character was in the field of view that you defined. This effectively let you create a stealth system with very little difficulty.

    I might not be describing this very well so below is a link to the tutorial:
    http://forums.rpgmakerweb.com/index.php?/topic/3452-direction-based-line-of-sight-events/

    My question is, can I do the same thing in MV without scripting? What script do I need to call?

    Thanks

    -link491
  2. One of the Yanfly plugins feature events chasing your character, and uses a method similiar to this.  It may not do exactly what you want, but if you were to study it, you might learn how to do it yourself.
  3. wizaerd said:
    One of the Yanfly plugins feature events chasing your character, and uses a method similiar to this.  It may not do exactly what you want, but if you were to study it, you might learn how to do it yourself.
    Found it! That actually seems to do exactly what I want :)

    Edit: Might not be what I'm looking for but won't know till I finish playing with it.