Different music for title?

● ARCHIVED · READ-ONLY
Started by Diretooth 5 posts View original ↗
  1. I'm not entirely sure if that's the best title, but I was wondering, is it possible to have multiple title themes, based on story progression?

    For example, when you just start a game, it has one theme playing, but after you reach a certain milestone (Switch/Variable?), the title screen would check for that milestone and change according to that, playing a different theme.

    As I was unsure of if it's possible, and since I'm not asking for a script, (yet, at any rate,) I posted this in this sub-forum as I couldn't think of anywhere else to put it.
  2. Since the title screen is not associated with any particular save file, how would it know what milestone you are up to? Or are you only allowing one save file?
  3. Potentially you could do that, or have a system to where you have different 'profiles' that contain the saves, but that's beyond what I was asking. I was mainly asking because I wanted to know if it could be done. The specifics would probably be a different topic altogether.
  4. It could be done via a script that taps into the Title screen's methods, AFAIK.

    It would be easy to change music depending on a set of conditions, the actual thing that you should be thinking about is what kinds of conditions do you need. Because that's actually where "is this possible or not" lies.
  5. Interesting question.  It's almost definitely doable, but I'm not quite sure how.

    You might want to write information to a notepad file, and when the game opens it checks that notepad file for information and displays the appropriate Title Sequence.

    You'd have to decide whether you want the last save to dictate what the player will see on the title screen, or whether the "farthest along" save will dictate it.