I was thinking it would be a good idea for a script to make an add on to YEA Class System by making each class have a different max level, with the actor's max level being the overall cap no matter what the class is.
Using this, you could make classes which when you reach max level, the better version is unlocked. (I can't remember the name if the script that does this)
Class system URL:
http://yanflychannel.wordpress.com/rmvxa/core-scripts/class-system/
Edit:
Found it! http://www.rpgmakervxace.net/topic/9656-garycxjk-class-extensions-yanfly-engine-ace-class-system-addon/
Different max levels for classes? (YEA Class System)
● ARCHIVED · READ-ONLY
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Yanfly has a script to do precisely that. It's his "Class Unlock Level" script:
https://yanflychannel.wordpress.com/rmvxa/core-scripts/class-system/class-unlock-level/
When a class reaches a specified level, the script unlocks another class. -
That's the script that I was talking about near the bottom of my post, but I don't think that script lets you set max levels for classes.
Edit:
Never mind, I found it, to anyone else wondering how to do that, download the script here:
http://www.rpgmakervxace.net/topic/9656-garycxjk-class-extensions-yanfly-engine-ace-class-system-addon/
(Someone can close this now) -
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