Dice Damage Formula?

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Started by ChrisCrossAppleSauce 4 posts View original ↗
  1. Hello everyone, I am not sure if something like this exists, as I have not been able to find anything as of yet, but I am looking for some sort of plugin that allows attacks to deal a set amount of damage based on 1 of 6 possible options. (Think a 6 sided dice block, but instead of your standard [1,2,3,4,5,6] it could be customized to any group of numbers like [0,1,1,2,2,10]. Does anyone know of any plugins that would allow for something like this?
  2. No plugin required, you can do it in the damage formula of the skill.

    If you want to have it deal damage picked randomly from a list, this is one way to do it.
    Code:
    var vals = [0,1,5,7,9,10];
    var rand = Math.floor(Math.random()*vals.length);
    vals[rand];
    Define the list of possible values, generate a random number, then pick that random value and output as damage.
  3. Thank you so much for this! You are my hero right now! Issue solved!
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.