Diagonal Player
by Gyldstrand
Introduction
This is a work in progress. Plan to overhaul the sprite behaviors of the player, followers and events and have some of their features separated and controlled.
Features
- Diagonal Movement (uses MBS_dir8.js)
- Multi frame support (based on MoreCharacterFrames by Shaz)
- Parameters to set which row of your image corresponds to which direction
- Parameters to tweak the pattern behaviors
- 2 control options (DOES NOT support click to move yet)
- Events can use most of the move routes with diagonal support
- Followers now follow with diagonal support... I think
- Added script calls:
o $whoever.setDistancePerFrame(number);
o $whoever.setAnimationWait(number);
o $whoever.setAnimationCount(dash, walk);
- Added 3 equipment sprites:
o Chest sprite
o Shield sprite
o Weapon sprite
- Can change horizontal index and pattern length for long sheets with different animations
o $gamePlayer.changeIndex(BlockX, MaxPattern)
How to Use
Help description will tell you how to set up the file names. The diagonal character sheets must have 8 rows.
Plugin
Credit and Thanks
- Shaz
- MBS_dir8.js
Author's Notes
Just started with Javascript. I will be updating this as I learn and it probably is already broken for many people but let me know what goes wrong and I will learn how to fix it.
Diagonal Player
● ARCHIVED · READ-ONLY
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Hi, can you please check the pinned threads (especially the template) and redo your post to provide the necessary information?
I know what your script does, because I was involved in that conversation. But the title of your thread and your two-line explanation does not actually explain what it does. -
Don't embarrass me on my debut man.
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It's what I do :)
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Added stuff.
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link gives a 404 error, please fix it :)