Hello.
I am quite confused by the process by which battler stats are "read in" or obtained from the data files. I know it has something to do with the Battler_Base class, but I am still shaky with Ruby syntax and I'm not sure how elements such as the param methods truly function in this process. There's probably a quick explanation for this, though.
Determining How Battler Stats Are "Read In"
● ARCHIVED · READ-ONLY
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the param method basically reads the data of the base parameters determined via the class (defined by the parameter curves) and then adds the bonuses from things like equips and the change parameter event command...
for enemies I think it's simply the base from the enemy tab -
Ah. Okay, so that is the function of the param methods...
Now, just out of curiosity, for I am sure there is little practical use for this, is there a way to access the data files directly? Notepad turns all the info to gibberish, and a hex or binary editor is pretty hard to understand. Is there any way to make the information in the data files readable without VX Ace?
Sorry for the late reply.
EDIT:
Actually, I may not need to read in the data files to accomplish what I'm doing. I created a new thread that is more relevant to my current question here:
http://forums.rpgmakerweb.com/index.php?/topic/26880-giving-battlers-new-parameters/
This thread can be terminated.