Destroying An Object?

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Started by Sennie 17 posts View original ↗
  1. Hi,

    I was just wondering if anyone might be able to help me. In my game, Crystaline, my main character talks to the Professor and then learns a new ability. When he learns the new ability he is supposed to destroy a vase. I intend to make the screen flash and then for the vase to be gone, however I don't actually know how to make this happen.

    If anyone can help me then I'd be very grateful. Thank you.

    Kind regards,

    Miffy6000.

    Picture2.png
  2. You will want to have the event flash the screen, then activate a switch. The vase will need a second page either without a graphic or with a broken version of the vase as the graphic, and the switch that was triggered has to be the condition for this page. That will make it so the vase will either disappear or change its appearance to that of a broken vase depending on which you chose.
  3. Hi,

    Ah ok I think I got that. I'll see what I can do, thanks for the advice.

    Kind regards,

    Miffy6000.
  4. Hey it's me again!

    Sadly I don't have an image of the broken vase. Is there a way that I can make the screen flash and then make the vase disappear?

    Thanks.
  5. Yes on the second tab of the vase event, make it activated on a switch.  Have the graphic of the vase be blank.  there is images of broken stuff though I will try and find them. 
  6. Miffy6000, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


    Please simply edit your last topic if you have questions to add.


    As said by Cadh2000 above, you will need a multipage event, and need to use switches and conditions to switch the page from (intact) to (vanished).


    If you do not yet know how to use switches, follow the link in my signature to the basic tutorials and work through them.
  7. Oh, sorry. I wasn't aware of that. I'll re-edit this post if I get anymore problems or questions then. Oh and thanks for the tutorials, I'll check through them :)

    Kind regards,

    Miffy6000.
  8. Miffy nevermind the ones I had seen were broken plates.  That might work for you, but on Tileset Inside B there is a cracked vase you could use.
  9. Thanks. I'll use that.
  10. Hi, it's Miffy here.

    As I'm creating my own game I have my own start menu, it comes with RPG Maker Vx Ace. However I noticed there are Custom RPG Maker game menus and I wondered if it was possible to create your own custom menu?

    If so then would someone please be kind enough to explain how I can create my custom menu?

    Thanks.
  11. Well creating your own is probably way over your head.  I don't understand programming language myself.  there are lots of good scripts though to create something that looks unique.  There is an animated title screen script:

    http://atelier-rgss.com/RGSS/Menu/ACE_Menu09.html

    Just Google title script for vx ace and I'm sure you will find one you like.

    EDIT:

    Also make sure you don't double post or a moderator will yell at you :)
  12. Caedmon,

    Thanks for the link. I'll check it out and I'm sure it will help me out with Crystaline. Also thank you for the advice, I'll make sure I don't double post again, already I accidently double posted and that's why I am still posting on this thread!

    Thanks again.
  13. Create the event to change gold +(insert amount)

    I always create a text box message saying something generic like, "Received 200 gold"

    After you do this click on control self switch and turn self switch A on.  then on the professor create a brand new tab at the top.  Under this tab click on the left side where it says self switch and change to A.  this means that this part of the event won't run until the self switch A is on.  Make sure you put the Professor's graphic on this tab as well or he will vanish.  If you want you can insert a new message to show on this tab when you try to speak to him like, "I already gave money, now get away from me!"  This message will continue every time you try to talk with him and you won't get any more money from him.
  14. Hey Caedmon.

    Thanks for your help. Its really going to come in handy, especially once I release Crystaline come 2015! Thanks again.
  15. Miffy6000, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


    Also, if your question is resolved, click the Mark Solved button on the best answer. Then if you have a DIFFERENT question, start a new thread. Do not put "every question I can think of" into one thread - it makes it hard for people trying to help you, and for people who have similar issues and want to search for solutions.


    Moderators won't yell at your for double posting (blue text is NOT yelling, and it would be good if people could NOT indicate otherwise) ... unless you continue to do it over and over.
  16. Ok thanks Shaz. I appreciate that, sorry I did in fact forget to do that.

    Sorry. I'll mark it as solved now.

    Kind regards,

    Miffy6000.
  17. no worries :)