
A great rift has opened in the Witchfinders Keep, many have been sent to find out what has happened, and all have failed. You are the last hope for your village, entering the Keep to uncover the truth of A Witches Heart.

Welcome to Istolia Valley, a beautiful valley in the tropical country of Istolian, but the beauty has been marred; magical rifts expelling dangerous creatures from the Abyss have been opening. The largest of which has opened within the Witchfinders Keep.
The King, haunted by the death of his only son to a magical plague many years before, has outlawed the use of magic, but since the rift opened his Witchfinders have all entered the keep, never to return.


You, a simple villager, have travelled from your village to petition the king for aid against the creatures that have spawned across the land from the many rifts that have been opening to the Abyss. You are informed that aid cannot be granted as the army has marched to the Witchfinders Keep, the origin of the Rifts, and none have returned. Armed only with your wits, and whatever provisions you have managed to pack in your bag, you stand at the entrance of the Witchfinders Keep, maybe you will be able to work your way through and uncover the secret of A Witches Heart
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A Learn Skill feature for the main character, all other characters come with their own unique skills.
Skills are leveled in such a way that the player can affect battles, eg. using the intimadate skill to make enemies flee the battle, or sheild to buff defence, or at higher levels to deflect enemy attacks etc.
A series of different puzzles along similar themes.
A Gem system to add skills or defensive buffs etc.

1)
This is a further game in the World of Thorntop, my fantasy game world, set in a part of that world that is very ancient in it's traditions and designs. In our world they would be known as the Aztecs or Mayans, tribes we don't really see nowadays.
To this end I decided to use the wonderful Aztec character set *[Copyright](C) Degica, Co. LTD*, and also to make my own Aztec like artwork for certain scenes in the game. I hope this will interest the players and make my game stand out further.
2)
As the IGMC is looking for potential in the game to turn it into a fully fledged commercial game, Ii feel I should talk about the potential of the game. The game I will be submitting will start at the Witchfinders Keep, however there is potential to start the game at the main characters village, allowing for more interaction with the world, and to find out more about the history and the people that live there.
I hope that you will all see this potential
DEMO RELEASED! IGMC VERSION OF THE GAME IS THE DEMO! LOL
https://paladin-cleric-of-awesome.itch.io/a-witches-heart
Spoiler
Credits
Software
RPGMAKER VXACE
Characters
Aztec character pack
Tigers & Monkeys -Avery
Tiles
Ancient Dungeon Base Pack -- Celianna
Ancient Dungeon Jungle – Celianna
Huts – Celianna
Battlers
All battlers by Libraium
Music
Crying River, Pacing Mind, River Petals – Adventurers Journey D. C. Kairi Sawler
Cinematic drums - Ancient Method, Beast drum, Goliath 2 Bittersweet Entertainment
Ancient Mysteries, Blood of the Old Gods, Fine day for a sacrifice, Old families – fantasy historica music pack D. C. Kairi Sawler
[\spoiler]
Software
RPGMAKER VXACE
Characters
Aztec character pack
Tigers & Monkeys -Avery
Tiles
Ancient Dungeon Base Pack -- Celianna
Ancient Dungeon Jungle – Celianna
Huts – Celianna
Battlers
All battlers by Libraium
Music
Crying River, Pacing Mind, River Petals – Adventurers Journey D. C. Kairi Sawler
Cinematic drums - Ancient Method, Beast drum, Goliath 2 Bittersweet Entertainment
Ancient Mysteries, Blood of the Old Gods, Fine day for a sacrifice, Old families – fantasy historica music pack D. C. Kairi Sawler
[\spoiler]