Defeated but not Game Over

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Started by JamesRyan 3 posts View original ↗
  1. We all know that there is an option where we can do stuffs if player is defeated, or win a battle via Battle Processing. However, we cannot do a thing about this in Random Encounter. And what I want to talk about here is a system like most of MMORPGs have: A revival system.

    I want players to mark a position in a map as Saved Location via interacting with an Event, and it is where they will be brought back after defeated. And this shouldn't work on "If Defeated" in Branch Condition of Battle Processing.

    Is there a way to alter default Game Over system?
  2. Thank Shaz! I will take a look. Hope it is enough for my idea.