What I'm running into is an issue with the in-game scripts.
BIGGEST note is I'm using SumRndmDde's Character Creator EX plugin;
For autorun scripts, I cannot seem to regain control of the character after the script has executed.
I had the issue with a script that ran on the initial map, prompting the player to design a character and name them right of the bat, but I cleared that up. (fixed_issue.png)
A new script is a pair: there is one event that sets a switch when the player steps on it. The second event triggers when the flag is true, in the "full" version it positions the player, runs a "Flash" animation, a sound effect, a text box, and a "Flash" animation again before setting its personal flag. (event_issue.png)
After the script finishes, the character is locked in place; it won't respond to any command.
The first script was fixed, I think, by adding a second event page that was set to "appear" if the self-flag A was set, and the script sets the A flag while running. I attempted the same thing for the second script pair but it doesn't seem to change anything.