Well, very simple issue, but I don't know if the solution will be a script of 20 lines or 400.
I think everyone noticed that when you press SHIFT the character wont start dashing until it reaches the tile it was moving to.
I find this very anoying, I mean, this didn't happen in Ace, why now? If someone knows how to solve it, that would be nice :D
Dashing between tiles
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MAYUS?
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Edited, I meant to say Shift, my keyboard is in spanish and I always call it Mayus :s
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Also, very important, not only it prevents you from dashing until the character gets to the next tile, but also prevents you from opening the menu.
So basically the game seems to "wait for completion" when the player is moving. In any game, if you press the menu button you want to have the menu oppened as fast as possible, also dashing, imagine I make a game where you have to run from monsters.