Custom Skill Animations Look Different From The Image File?

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Started by rambamboo 4 posts View original ↗
  1. Hi!

    I've been playing around with the skill animations tab for the first time since I'm thinking of drawing up and creating my own animations eventually.

    I decided to try making a simple cut-in animation (similar to the cut-ins in Disgaea where an image slides into frame) with an old drawing of mine.
    However, within RMMV the colors look completely different, and I noticed there is lag as well when I playtest that isn't there when I watch it within the database.

    Here's the image in question:
    (I know it's not transparent but it's an old drawing that I was only using to test with)
    upload_2018-9-16_15-8-54.png

    Here's how it appears in the animations tab in database:
    (note how the colors appear right in the frame thumbnail but not in the shot)
    upload_2018-9-16_15-10-32.png

    Here's how it appears in the game (the colors are even more distorted! and I'm aware I have the picture way outside of the shot-- I am still just learning how to do this after all haha)
    upload_2018-9-16_15-11-59.png

    What's going on here/why is this happening and how can I fix this?

    Thank you!
  2. Hi,

    Check the blend mode option when u double click on it.
  3. Dusttt said:
    Hi,

    Check the blend mode option when u double click on it.

    Oh thanks! That fixed it. I didn't even realize the image could be double clicked on. :kaoblush: This thread can be locked now!
  4. @rambamboo When you want a thread closed just Report your opening post and ask for it to be closed. Mods might not see a post but they will see a Report.
    Thanks
    [closed]IgnoreMe[/closed]