I need a script that makes a shop that doesn't accept gold, instead it accepts items.
It would be sort of like having a casino that accepts tokens.
Custom Shop Currency
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Somewhat vague description, but i guess it doesnt really need to be mega advanced.
So its just like, using item1 as coins?
What about the fact by default you can only hold 99 of any item by default. I suppose item limit scripts (such as my own) would help in that respect... -
That's the idea, I'm planning an arena in my game where you gain tokens for fighting enemies and can them spend them on unique equipment.Somewhat vague description, but i guess it doesnt really need to be mega advanced.
So its just like, using item1 as coins?
What about the fact by default you can only hold 99 of any item by default. I suppose item limit scripts (such as my own) would help in that respect... -
I am not sure if this is resurrecting an old post or not, but I was after this, kinda like you can farm crystals for a specific shop, is there anything out there that does this?
I mean I can do it to an extent with variables, so if user has 20+ crystals can call shop, but then its still only gold.
My only other option is stupidly long winded (currently implemented) and only works via text rather than shop front. -
There's a multiple currency script out there, you might be able to use that...
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Why am I just learning this now!? Would you provide a link?There's a multiple currency script out there, you might be able to use that...
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I don't have a link... It was made by Kalocious I think... Alternatively, you can utilize Crafting scripts for this too...
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I'm guessing this is the script? http://forums.rpgmakerweb.com/index.php?/topic/16603-kalaciouss-currency-system-and-shop/?hl=%2Bmultiple+%2Bcurrency#entry162399
A quick search found it. -
Thanks, this thread can be closed now.I'm guessing this is the script? http://forums.rpgmakerweb.com/index.php?/topic/16603-kalaciouss-currency-system-and-shop/?hl=%2Bmultiple+%2Bcurrency#entry162399
A quick search found it.