So I ran across the below picture and really like how the menu is set up in that person's game. I've seen similar menus in a few pictures scattered across the internet and am curious if there is a script that someone knows of that can recreate something similar. Also, I've been looking for that window skin as well (it's usually seen in blue- is it from a generator maybe?) so if anyone has a copy of that I would love if you could send me a copy or a link where I can grab it.
By the way, I don't know much about the game but I think its called "La princesse Déchue". (I feel kinda obligated to reference it since I'm posting an image of the game.) lol :D
Custom Menu Script
● ARCHIVED · READ-ONLY
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Judging from the appearance of the map in the background, that may be an RPG Maker XP script (as the maps are RPG Maker XP style, unless they did some parallaxing maps to get the same effect.)
Try looking for some RMXP scripts that pull off that effect and then put a request for someone to convert the script to RGSS3. -
Reynard Frost is actually wrong. The game isn't XP. The script and window-skin belong to a specific RPG project in which is encrypted. Obviously they don't want the script or window-skin public. Sorry.
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That's why I said it "may" be.Reynard Frost is actually wrong. The game isn't XP. The script and window-skin belong to a specific RPG project in which is encrypted. Obviously they don't want the script or window-skin public. Sorry.
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Not knowing the specific funtions/appearance of all the menus, the basic formstting isn't too difficult from the screenshot. I've adjusted my menu, size and placements.
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You can tell that they are using scripts, specifically Yanfly Engine Ace - Ace Status Menu v1.01
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I dont use those scripts (no offence mesnt) do to the fact so many do.
My game may be a little more choppy, but they work.
If you tell me what is needed menu wise, I can throw some thing together. -
Thanks for the replies everyone.
@deilin: I'm looking for a menu similar to that picture but for 4 party members and perhaps even with the face sets going horizontal instead of vertical. It doesn't necessarily have to be face sets either- pictures work too. -
Here is what I'm using in mu current project

As you can see, I disabled formation since I don't use it. I can put the menu commancds single row instead of doouble, or single row and scroll down.
Not all the items in the scrips is shown in this picture because I don't use them for this game, or they are nil when out of combat (like MP) can also add some other options if needed.
NOTES: I adjusted menu padding (space from menu edge to wording rectangle) for all my menus since I changed my menu outline, so I can make padding "adjustable."
Other things I can add are stuff like EXP bar. I can make it 4 person. Other things you might want if you don't want all that data can be a 2x2 box setup too, but that's up to you.
Another note, I have changed the font and font size, which makes a difference. -
Hey, sorry for the delay in replying. The menu looks great deilin. Any chance you can shrink the menu surronding the main party a bit? If not, that's okay.
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Looks like there could be some potential with that menu. Are there many config options? or is it as is?
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Lol. The scrpt is the main script with all my changes made directly. Can make it a more custom friendly version... Origionally, I had more stats when I made this, and took them out of the game.