Custom Menu: Quest Book & Display Skill Levels

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Started by RaythMistwalker 6 posts View original ↗
  1. In this post I am looking for a couple of things.

    Firstly, my game has many quests and side-quests, and I want the player to be able to view a quest-book via the main menu. On selecting quest book, player will be asked to view either main quests or side quests, at which it will list the specified quests. Colour coding each quest will be helpful as follows: red (not started), yellow (in progress) and green (complete) and selecting a quest will provide details depending on current quest status. The ability for me to add quest information without modifying a script would be helpful, though I realise this will probably require a script.

    Secondly, the game also has various skills I will be using in the game: Mining, Smelting, Smithing, Crafting, Fishing and Cooking. I am using events on different parts for levels and experience etc, but I want the player to be able to view their levels in each of these skills through a new "non-combat skill" menu, which the user will be able to select a specific skill and view what they can do based on their level (similar to runescape skill guides in game).

    Any help would be appreciated.

    -Rayth
  2. Have you checked the existing quest journal scripts? Especially Modern Algebra's Quest Journal should be able to do what you want, and a quest journal is a very difficult script for a simple request - it'll probably be easier if you use one of the existing scripts and then only request modifications for parts you don't like.
  3. I just found the quest journal and was about to modify my post. How about the skill levels? I remember seeing something similar to it somewhere but can't remember where
  4. Sounds like this Quest Log script would be perfect for you:

    http://forums.rpgmakerweb.com/index.php?/topic/30961-quest-log-script/

    It doesn't color code the quests, instead It's gonna split them into Categories(so inprogress quests, inactive quests, and completed quests will all have their own sections). Look at last page, the scripter is working on a update, which will easily fill all your needs.