Hello,
as stated on above, is there any tutorial for creating Custom HUD?(All HUD and not only battle)
I really need it, because i want to custom all HUD in my project. Please i need your guys help!!!
Custom HUD
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Do you know how it should look?
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Yeah i know, but just some of it. That why i want to get some basic first!Do you know how it should look?
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Creating a whole new HUD is a huge task especially if you have no knowledge in scripting.
I'm not sure if there is a tutorial for creating custom HUDs but if you can't find any, you could create a new, empty project and fiddle around with the window scripts in the script editor. Read through each window script from the base to get an idea of how it works. Try editing the numbers first to see how it affects that particular area.
Not exactly an ideal answer, but I hope it can get you started somewhere. -
You can make a hud using pictures if you have all the pictures you need. You won't be able to interact with it - it'll be for display only.
A custom BATTLE hud probably WILL require scripts ... I suppose it could be done with pictures, but if you wanted to replace the one that's already there, it's script.
So you would either need to learn to script, or ask for someone to make one for you (which will require a LOT of detail about how you want it to appear and behave) -
Ill try that. Seems i has to learn scripting first before even thinking about HUD........Creating a whole new HUD is a huge task especially if you have no knowledge in scripting.
I'm not sure if there is a tutorial for creating custom HUDs but if you can't find any, you could create a new, empty project and fiddle around with the window scripts in the script editor. Read through each window script from the base to get an idea of how it works. Try editing the numbers first to see how it affects that particular area.
Not exactly an ideal answer, but I hope it can get you started somewhere.
I see........I do has veteran scripter on my side but he still working on the battle system, guess the best method is for me to learn basic scripting first, if there is difficulty stage for HUD scripting (Basic-Veteran-Pro) which one will you choose? If it only Basic, i can take my time for leaning it. Though if it the latter, idk what should i do.......You can make a hud using pictures if you have all the pictures you need. You won't be able to interact with it - it'll be for display only.
A custom BATTLE hud probably WILL require scripts ... I suppose it could be done with pictures, but if you wanted to replace the one that's already there, it's script.
So you would either need to learn to script, or ask for someone to make one for you (which will require a LOT of detail about how you want it to appear and behave) -
If you have a scripter working on the battle system, why not get him to do the hud for you at the same time? He's already familiar with how everything's set up.
And if you don't know how to script yet, a battle hud is the LAST thing (aside from the battle system itself) that you should be aiming to do. -
Thanks! this save me (i thought i has to start learning scripting) yeah ill just ask my scripter to manage the HUD though he will have to work harder xDIf you have a scripter working on the battle system, why not get him to do the hud for you at the same time? He's already familiar with how everything's set up.And if you don't know how to script yet, a battle hud is the LAST thing (aside from the battle system itself) that you should be aiming to do.
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Yes, it will take longer for him to complete, but it would be much better to go that way than for you to try and do it yourself as your "learning to script" task.
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I kinda think yes and no on Shaz's suggestion. Some ideas just can't be conveyed without a mockup, especially when you're doing a different game all together.
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You could get that scripter to do it for you for now as Shaz says. You might want to learn to script yourself later on. There's almost no limit to what you can do with scripting, plus it's fun. Difficult, but fun. ^^
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Yeah its better than me making it harder for the team xdYes, it will take longer for him to complete, but it would be much better to go that way than for you to try and do it yourself as your "learning to script" task.
Hmmm..... i don't really has a real experience with scripting, but i do understand what you meant. But what can i do? its the best decision i think for now....I kinda think yes and no on Shaz's suggestion. Some ideas just can't be conveyed without a mockup, especially when you're doing a different game all together.Yeah i think ill learn to take some basic for scripting first (that is one of requirements to be a game designer after all) then maybe if i really like it then ill take it seriously!You could get that scripter to do it for you for now as Shaz says. You might want to learn to script yourself later on. There's almost no limit to what you can do with scripting, plus it's fun. Difficult, but fun. ^^