Creating skill to hit 1 target random times

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Started by AlohaJo 3 posts View original ↗
  1. Hello all!


    I've been mulling over this one for the better part of four hours now, but alas can't figure out a solution.


    I would love to be able to have a skill which attacks 1 target (of my choice) randomly between x-y times (2-5 in this case). 


    I'm working in VX Ace presently. I'm also aware of Tsukihime's Random Repeats script, but the download link seems to be down at the moment.


    Thanks in advance, and I apologize if this has been asked before (I checked, but couldn't find anything concrete).
  2. Request to delete thread due to accidental double posting.
  3. i do it this way


    create a copy of the skill and a common event. in the common event, set a variable to a random number between 0 and X


    next, force action with use skill and select last target, then increase the variable by 1. put these in conditinal branches with your variable equal to 0 through X


    and leave the last one blank to end the skill. Now just have the original skill call the common event