Create a conditional branch

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Started by manck 4 posts View original ↗
  1. I am using Chrono Engine Action Battle Demo
    https://mega.nz/#!SV5yGYBB!Y9CUZVHWbUtvcuxx2XgkYxser_LAQU0HlagKbM-Tq1A

    I want to create a conditional branch

    If actor 2 uses skill id 5 , turn a specific switch on


    I found this script, but don't know how to apply.
    this.actor ( ID )
    Definition of the actor based on the ID


    any help is appreciated.
  2. Use the damage formula field instead.
    Something like if a.ID == 2 then turn on switch
  3. sorry I am new to rpg maker mv, so what exactly do I put in the skill damage formula field ?
  4. Andar said:
    Use the damage formula field instead.
    Something like if a.ID == 2 then turn on switch
    sorry I am new to rpg maker mv, so what exactly do I put in the skill damage formula field ?