
Line 987 says @cursor_sprite.visible = self.visible
I tried positioning the debug script below, then above Luna, and the crash still happens. I also tried using Yanfly's script in the Etrian, Ys, and Factory demos to check if the error didn't come from a different script in my game, but the demos crash with the same error message too.
At this point I'm not sure if I messed up somewhere or if there's a bug in Luna, so I just wanted to ask just in case :)