Crash upon battle death...

● ARCHIVED · READ-ONLY
Started by Ashton 11 posts View original ↗
  1. When a character in my party dies (either in playtesting or in battle testing via the Troops menu), I get a black screen and a popup error 

    Unable to find file:

    Graphics/Characters/(sprite sheet)_1

    (i.e."Graphics/Characters/Ruxpin_Sprites_1" or "Graphics/Characters/Ryk_1" etc)

    Is this something the game generates or do I need a second sprite sheet for each character? (presumably with death poses on it or something...?)
  2. Get a file named (sprite sheet)_1 into the graphics/ characters folder and see what happens. Might be able to dig out the problem further by seeing what it does.
  3. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    Sounds like you have some additional battle system scripts. Tell us what they are, and give us a link so we can look at them.
  4. EDIT. Deleted. Silly suggestion.
  5. CorneredCosmos said:
    Get a file named (sprite sheet)_1 into the graphics/ characters folder and see what happens. Might be able to dig out the problem further by seeing what it does.
    This got me thinking... if I used a DIFFERENT sprite sheet (the one it's asking for is character specific) then whatever pose the sprite was turned to would at least tell me where I need to place whatever animation it wants (provided it is asking me for a sheet and not trying to generate one and failing since this is the first I've seen it mentioned including on any of the forums talking about Tankentai)

    Shaz said:
    I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

    Sounds like you have some additional battle system scripts. Tell us what they are, and give us a link so we can look at them.
    I didnt know it was a scripting problem, all I knew is death = crash...

    Only battle script I have running is Tankentai Battle System
  6. Ashton said:
    Only battle script I have running is Tankentai Battle System
    Yes, that is what we need to know - but we need a link to the script you're using, we can't guess which of the (several) existing versions you've used in your project (there are several different translation project for it that I'ver heard of, and it's possible that their line numbers got changed when translating...)
  7. Andar said:
    Yes, that is what we need to know - but we need a link to the script you're using, we can't guess which of the (several) existing versions you've used in your project (there are several different translation project for it that I'ver heard of, and it's possible that their line numbers got changed when translating...)

    I'm using this version:

    http://www.gdunlimited.net/forums/topic/8577-rmvxa-tankentai-sbsfull-english/

    The OP is missleading, the links are dead (in fact 90% of the links to tankentai are dead) I used the link 3 posts down (which is like 90% or more Japanese)
  8. I haven't looked at the script yet, but I'm guessing it probably requires you to have a second character sheet for each of your battlers with a 'dead' sprite, and maybe others.


    There may be customization options in the script so you can disable that, or you may be able to modify it via note tags (probably not likely in this case, I suspect), but I'm not familiar with the script and don't have time to look at it at the moment.


    However, I'm pretty sure there are a good number of people here who use it, so hopefully someone will let you know if you can't work it out yourself.
  9. I added the file and it still crashes saying it cant find it... (tried both copying it and importing it) 

    Tried it with both a .png (same as the sprite sheet) and without any extension at all (as it's shown in the window)

    I'm wondering if it's not an image file but some kind of script file of some sort... (starting to get really frustrated with this engine...)
  10. They always have extensions.


    If the error says it's looking for something in Graphics/Characters, then it's very definitely after a png image file.


    Not a good idea to go off guessing and doing all sorts of random actions hoping you might stumble across it - you'll end up getting your project completely messed up. Just wait until someone comes along who knows the script and can provide some advice.
  11. Shaz said:
    They always have extensions.

    If the error says it's looking for something in Graphics/Characters, then it's very definitely after a png image file.

    Not a good idea to go off guessing and doing all sorts of random actions hoping you might stumble across it - you'll end up getting your project completely messed up. Just wait until someone comes along who knows the script and can provide some advice.
    Well, logically it's looking for the same sprite-set edited to 'dead' poses, but...

    After this long I'm starting to wonder if I'll get an answer, I'm actually looking into other systems (and am actually liking the Yanfly (sp?) battle engine and Galv's animated battlers - much easier to configure, but sadly a lot fewer options...)