So first off, this thing rocks! Secondly, I'm trying to make myself a custom menu and I've encountered some problems...
1) Lag when opening up submenus! I've noticed that in my game there's considerable lag when I'm opening up things like Items or Equipment. but in the demos there isn't any. I haven't installed any custom scripts yet, so I haven't a clue what's causing it...
2) I'm trying to make my menu scroll horizontally, and I got it working-ish. My selection box tends to go off-screen after about the 6th or 7th character to the right. I've set the :col_max => 4 and :limit_page => 4 but it seems to think after a certain amount of scrolling that there's a 5th column, or more! What can I do to fix this, or what am I doing wrong?
Couple Luna Engine problems! Oh no!
● ARCHIVED · READ-ONLY
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1.) I have no idea, it doesn't happen to me. Try again on a new project? Does it happen to base?
2.) Try changing it to 3 and see if it works? Or 1 to see if that's the section that is error-ing. -
1) Tried a new project, lag is gone! Weird.
2) That screws up the selection then. Changing those values around hasn't done anything to help. It's still going off-screen after the 7th character... I could PM you my code if looking at it would help? (Or I'll just post it here, not sure about the rules on that tho...)
Code:STATUS_WINDOW = { # Sizes and Position settings :x => 1, :y => 62, :z => 200, :width => 638, :height => 340, :cursor => true, # Enable default cursor :arrow => true, # Default arrow for long list. :lunatic => { # Setting for Lunatic Mode. # Also for non-Lunatic Mode to config default # cursor. :autoselect => false, # Auto select index 0. :refresh => true, # Refresh all contents each time index changes. :formation => true, # Enable default formation background. :vertical => false, :padding => -96, :spacing => 8, :scroll => true, :col_max => 4, # Only available for scroll when vertical == false :item_rect=> { # Offset :x => 14, :y => 0, # Sizes :width => 148, :height => 340, }, }, # End Lunatic. -
Send me a demo in PM or in the email listed in manual :)
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PMed you the demo! Hopefully another pair of eyes could figure this out.
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Ok this is a bug and already fixed in PM :D
I'll be updating Luna Engine soon.