Counterattack

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Started by FireSaber 3 posts View original ↗
  1. I wanted to make an accessory that adds the state "counterattack."  Basically, I want it where if they are wearing this piece of armor, the character will automatically counter any attack that comes his way.  However, if I add this, nothing seems to happen.  Any ideas?
  2. There is a Parameter called "CNT" which stands for Counterattack.  It is a percentage chance that any physical attack will be immediately counter-attacked.

    Look under the "Ex-Parameter" list on the Parameters tab for this.

    You'll also see "MRF" which is Magic Reflection --- magical equivalent to a counter-attack and "MEV", Magical EVasion which means the magical attack is just ignored that percentage of the time.
  3. That worked.  Thanks.