In my game, I want to have an enemey that uses a counter skill; and when they counter the player I want to have a diffrent animation then the default attacking animation. Is that possible?
Counter skill withe specifc animation?
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By default? No.
With Scripts? Yes. -
By default? No.
With Scripts? Yes.
sure, I just have a few questions:
1. I already have the yanfly engine installed, does the victor engine interfere with it in anyway?
2. I looked into the action counter script, I'm not entirely sure how it works and how I can use it to make an enemey use a diffrent attack animation when countering
please let me know. -
1. I already have the yanfly engine installed, does the victor engine interfere with it in anyway?
Who knows. You will have to test and see yourself.
2. I looked into the action counter script, I'm not entirely sure how it works and how I can use it to make an enemey use a diffrent attack animation when countering
Just make it use a different skill.