Converting a png into a map? (Never used RPG maker before)

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Started by Eggutto 5 posts View original ↗
  1. Is it possible to turn this .png file into a working map? I've tried to do it but I can't..
    is there a tutorial or something I can use? thanks

    content removed by mod
  2. That’s a tile set not a map?...
  3. So inside your game files, there is a folder called tilesets (not the one with numbers) and copypaste the tilesets/picture into that folder. Then inside the actual game open your rescource manager and select tilesets, Select an empty page for either worldmap, outside or inside and select the copied picture. This way you should be able to use it in game.

    Don't forget to set boundries so people can't walk trough your roofs and walls. O=Passable X=Not passable Star=Passable, but will appear above player. Like treeleaves or the top part of streetlamps.

    In the future, use google or even youtube, as stuff like this is mostly explained there. Also there are some very good beginner guides on youtube wich you can use to just figure out how Mv works in general :D
  4. the problem with that image is not only that it's a tileset and not a map, but also it is not formatted to be used as an RPG-Maker-tileset.
    So you'll have to reformat it with an image program like GIMP before it could be used, and if you're confused with the differences between tilesheets and maps and never used an RPG-Maker before, that is most likely too difficult for you.

    I strongly suggest that you first try to make maps with the default tilesets to learn how that works before trying to implement other tilesets.
    I also suggest that you follow the link to the "starting point" in my signature to learn the basics of the RPG-Makers.
  5. @Eggutto I've removed your image as we do not support the use of ripped material. Please do not post them here again or ask how to implement them in RPG Maker engines. Closing this thread.