Hi there!
So, I've been looking online but haven't been able to find what I'm looking for and I'm hoping anyone out here can help me with this :
The confuse state in rpg-maker mv simply makes it so that a character afflicted attacks randomly, friend and foe alike...
What I'm looking for is an alteration to this ; Each turn the player gets to input any action for the character inflicted with confuse yet when it resolves the game randomly 'decides' whether or not to follow the player's input or to apply the confuse action... So sometimes your input overrules the confuse state, sometimes it doesn't (Hope I'm explaining that right).
Anyone know of a plug-In that does that (or any other way of achieving this)?
Help would greatly be appreciated :D
Confuse state alteration plug-in
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This video shows a way to replicate the Confusion effect in Pokemon. This is a good place to start. -
@shockra Thanks! Yeah that would be a good place to start. Not sure if I could make it work the way I intend but worth looking at and find out in any event.