Conflict with Picture Common Events

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Started by Sierota1701 4 posts View original ↗
  1. Hello, everyone. So, hitting a little snag. I went back to the beginning of my game and made a character select screen that, after your choice, sends you to a class select screen. I'm using pictures that fade, depending on which choice you want to make, so 2 pictures per choice. I can't get the ok button to trigger on those 2 screens, but it works fine anywhere else. All the other buttons on the character select screens work except for the ok trigger. Any help would be awesome.
  2. There's a trick you can do with a parallel process event and button presses:

    event
    DiP6prv.png

    That's the event I use on my splash screen in case anyone gets tired of seeing the logo before the title screen (which is a separate autorun event).

    Hopefully it helps you :p
  3. Please post a screenshot of the event you have for this.
  4. Thanks for the replies! I just bound the select button to 2 different keys, one for each screen, to simulate an ok press.