Conditional Branch: Multiple Copies of an Item?

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Started by CrazyCrab 4 posts View original ↗
  1. Hi everyone,

    I have to add a conditional branch that would check if the player has enough copies of an item 'Food' and I'm not sure how to do it, as the branch checks for one copy by default.

    How can I handle this? 

    Thanks.
  2. You can set a variable to the number of a certain item being held. Then do a conditional to check if that variable is greater than whatever number you'd like
  3. Ah, right. I completely forgot about that. Thanks!
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