Conditional branch for menu

● ARCHIVED · READ-ONLY
Started by Zino97 3 posts View original ↗
  1. hello guys i have a problem I want to change the windowskin when the menu is open for this i got an event on the map which activates a switch if the b button is pressed (esc on default) and this switch activates a common event that changes the windowskin for the menu i used tsukihimes scene interpreter script so that the commen event will work in scenes like the menu for axample but i still need a conditional branch in this common event so it wont change the skin evreytime i press the b button becasue this button is not only used for the menu but to change the skin only if the menu scene is active i think this script is the one i need
    http://himeworks.com/2013/11/custom-use-conditions/

    but i dont know how to use the formula to check if the scene
    _menu is active please help
  2. Ok i made it with events
  3. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.