Is there a way I can make a conditional branch require an actor to be a certain level to, let's say; To allow an actor use a "door"?
*Edit* to keep this in this section i'll add "Or something like this?"
Link or a helpful answer please.
Conditional Branch For Actor Levels?
● ARCHIVED · READ-ONLY
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Check out the Variables Guide, it'll teach you how to store certain things of the player into a variable, which you can then use in a conditional branch.
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Thanks! I haven't gotten arround to using variables that much, so I never "got deep" into it.Here is an example of how to do a Level based Condition
Edit: to get player level for the variable use "Game Data"
