Conditional Branch For Actor Levels?

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Started by ImmortalTowel 4 posts View original ↗
  1. Is there a way I can make a conditional branch require an actor to be a certain level to, let's say; To allow an actor use a "door"?

    *Edit* to keep this in this section i'll add "Or something like this?"

    Link or a helpful answer please.
  2. Here is an example of how to do a Level based Condition

    Edit: to get player level for the variable use "Game Data"

    Level based condition.png
  3. Check out the Variables Guide, it'll teach you how to store certain things of the player into a variable, which you can then use in a conditional branch.
  4. RyokuHasu said:
    Here is an example of how to do a Level based Condition

    Edit: to get player level for the variable use "Game Data"
    Thanks! I haven't gotten arround to using variables that much, so I never "got deep" into it.