Complete Crash After Battle Ends

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Started by cookiemonro 14 posts View original ↗
  1. I was playing my game in the tester against 4 enemies and as soon as I complete the battle the game crashes. No information on the crash is displayed before the window closes. The screen merely turns black then the game just instantly shuts down.
    • Could it have to do with the drops?
    • Maybe it's cause one of the enemies is a custom image.
    • Or perhaps the event itself is wonky.
    Thank you.
  2. What engine are you using?
  3. What scripts or plugins are there in your project? Their order? What's the version of your MV is that is what you use? Does it happen in a fresh project too?
  4. Poryg said:
    What scripts or plugins are there in your project? Their order? What's the version of your MV is that is what you use? Does it happen in a fresh project too?
    Here are the scripts
    -Yanfly Health Bars
    -Yanfly Ace Equip Engine
    -Yanfly Ace Status Menu
    -Yanfly System Options
    -CSCA Core
    -CSCA Menu Organizer
    -CSCA Encyclopedia
    -Mouse System by Jet
  5. I've moved this thread to VXAce Support. Thank you.


    Also, cookiemono, if you want to quote multiple persons, please use the Multiquote button/+Quote all the posts and then insert them.
  6. Why I'm thinking it just a battle test because it's what exactly it does once u complete the battle. Or is it map battle?
  7. TheoAllen said:
    Why I'm thinking it just a battle test because it's what exactly it does once u complete the battle. Or is it map battle?
    It's not a battle test. It's a normal battle. It just crashes every time I do that specific fight.
    slimmmeiske2 said:
    [move]VXAce Support[/move]
    Also, cookiemono, if you want to quote multiple persons, please use the Multiquote button/+Quote all the posts and then insert them.
    Not really useful to the matter at hand but sure thanks for moving my thread I guess
  8. cookiemonro said:
    It just crashes every time I do that specific fight.
    You mentioned "specific fight".
    If you create another event for battle encounter (with different troop as well), will it also close?
  9. cookiemonro said:
    It's not a battle test. It's a normal battle. It just crashes every time I do that specific fight.
    Which specific fight? If it is only one troop that has the problem, you should start by posting screenshots of that troop, and a screenshot of the event where you start the fight.

    Just for clarification, because I also think you misunderstood something:
    If you go to database, troop tab and use the button "Battle Test..", then that is a battle test and that test will never continue after the battle - it will always shut down after the battle.
    If you go to game - playtest, then start a new game or load a saved game, then move around on the map before the battle - that is a normal battle, and that should continue the playtest after the battle.

    So which one of those two possible sequences are you using to start your battle?
  10. Andar said:
    Which specific fight? If it is only one troop that has the problem, you should start by posting screenshots of that troop, and a screenshot of the event where you start the fight.

    Just for clarification, because I also think you misunderstood something:
    If you go to database, troop tab and use the button "Battle Test..", then that is a battle test and that test will never continue after the battle - it will always shut down after the battle.
    If you go to game - playtest, then start a new game or load a saved game, then move around on the map before the battle - that is a normal battle, and that should continue the playtest after the battle.

    So which one of those two possible sequences are you using to start your battle?

    Thank you for the support but just a minute ago I figured it out. It didn't have anything to do with the troop itself. The save file was corrupted. I started a new game, went straight to that fight and it didn't crash after. Some variable, script or switch must've been wonky on that save which sucks since it had 5 hours on it.
  11. Did you add a new script? If so you always have to start your game over, as scripts often add new variables which do not exist in your save file, so they will never work in that case and will always cause the game to crash until you select start new game.
  12. bgillisp said:
    Did you add a new script? If so you always have to start your game over, as scripts often add new variables which do not exist in your save file, so they will never work in that case and will always cause the game to crash until you select start new game.
    I am aware of that. I always start new games when adding scripts. The weird thing about this whole situation is that
    A: I didn't add any scripts and
    B: Script errors usually have messages appear
    The entire game would just shut down and it wasn't even a battle test.
    Hopefully this doesn't happen again in the future.
  13. in that case it might be that something damaged the file. This usually happens if either windows crashes during access to that file, or if there is a multiple access during saving (if your game is cloudsync'ed for example) or with a HDD error.